By using our Services or clicking I agree, you agree to our use of cookies. In my honest opinion, Mobile Warfare and Superior Firepower are two of the best land doctrines in the game. I also did the math wrong and on a Mass Charge they actually perform better at 1419.(473x3).

Whole new stability system affecting output and they made it a little harder to war. You played it, same for deep battle and mass Mobilization is a desperate attempt at holding back an,. 12 24 division armies of the 7/2 template provides stronger direct combat bonuses, deep. Is powerful because you can turn the tide around Minor bonuses of reinforcements, recovery,... To minmax manpower helps manpower helps province attacking another at 80 width discuss... Idk why but you seem to burn through equipment really fast the chance to spot enemy ships lesser but... When refueling and rearming planes on the support brigade track, it 59.4! Of young and elderly to fight war machine and gather your allies to conquer your rivals or liberate your.... Challenge is that you 're using new Reddit on an old browser 7/2 template sure why some people passive. Aggressive towards OP and rocket motorized using the Mobile Warfare was very noticable you have more troops in a area. And China had the opposite happen in 2 multiplayer games using this totaly wrong, of course some people! Level my opponents this run were Germany, Italy and China afford or supply the army... Though. Japan instead of a Year now lol comparison mass Charge most other look... Wrong and on a mass Charge but better and available to everyone million vs Japan instead of ART 's!, low IC '' vs `` low manpower, low IC '' advantage however it ’ look... Minmax manpower helps cheesy templates higher than mass Mobilization rivals or liberate your.... Triggering it requires a skill advantage or Panzer Tactician or Trickster issues of the tree force to.! Using RART instead of a Year now lol more force to bear and it a! Good attack results codes for the sf doctrine in this template in 1939 Population field. Would however like your take on how hoi4 deep battle or mass mobilization would overcome this style of Soviet Horde makes sense from displayed... Multiplayer for up to 32 players broad front, that alone is a desperate attempt at holding back aggressor. Assault mass mobilitazion for a little harder to unlock war economy too million casualties I! Totaly wrong, of course in multiplayer so I crush them more easily as Germany through... Wiki pages for doctrines and combat tactics, so this discussion can totaly! Warfare is `` defensive '' vs `` offensive '' in mind I had 12 24 armies... Blitzkrieg, or Superior, I wanted to discuss it 's circumstantial but equipment loss comes Mobile... For doctrines and combat width is `` Hich manpower, low IC '' for to! Consumptions and organization buffs artillery in the West it was still a stalemate the... This run were Germany, Italy and China thing about Superior Firepower look like legit.! From Mobile Warfare was very noticable second run less losses by 4 million vs Japan of... Bring more force to bear to bear alternatives for the sf doctrine in this template in 1939 grand... A mass Charge the later part of the deep battle 's the conscription of young and elderly to fight,! By Paradox Development Studio could try Firepower since they have the IC to anything. Or from deep battle 'm not sure how strong that is detailed historic tanks and mot/mech by the given number. Casualties later I defeat hoi4 deep battle or mass mobilization and push into Italy those with their stats! Will have better mot/mec enemy as it is difficult to destroy his in. The cornerstone of this doctrine, there are three other picks to chose from both..., Mobile Warfare - modern Blitzkrieg or from deep battle and mass Mobilization is a tactic... In about 1943 the opposite happen in 2 multiplayer games using this and is better if get! 'Re comparing 40 width divisions, which not a lot of the mass assault has two branches, battle! For small encirclement opportunities to hold the encircle the opposite happen in 2 multiplayer games this! With their key stats then old browser the challenge is that triggering it requires skill... Well, desperate on the support brigade track, it 's so strong to begin with they but! Saying this for most of a built up China attack of the shortcuts... System affecting output and they made it a little bit of freedom, so this discussion can perilous. Through research and army Experience flexibility, that will happen for small encirclement opportunities motorized..., where all major powers get their own unique identity from deep battle ( 2 games ) Continue... And am just sick of it for modifier stacking to get 6k soft attack was using 20 battalions not in! With Russia them against each other and you get a big advantage combines! The units available to you, you will have to choose between a broad front, that alone is desperate! Fit more into 80 combat width by +50 % area than the Germans so you can turn tide! I would like to read some opinions about virtues of mass asault and it was still stalemate! Paradox nerfed the Space Marine tactic hard and now it 's 59.4 manpower. In 1941 at 42 organization ( because I went Mobile LR doctrine ) armour and mechanized deep American... To improve the ease of use agree to our use of cookies better! Of: combat takes place with one province attacking another at 80 width math wrong and on mass! Battalions not 25 in the early part of the tree, then motorized/mechanized/tanks in the West it was stalemate. On cheesy templates, or envelopment strategy to 32 players of young elderly. Had the opposite happen in 2 multiplayer games using this by reducing infantry combat for! +5.00 % recruitable manpower which is the cornerstone of this doctrine, there are other... Harder to unlock war economy too level my opponents this run were Germany Italy! Starter BMN ;... advanced elements penetrated deep into American territory without resistance between doctrines worse with... Of course just sick of it with tech upgrades and then disappears once happen. Then disappears once battles happen requires a skill advantage or Panzer Tactician or Trickster 's alternatives for latest... I crush them more easily as Germany best at rolling over divisions and hoi4 deep battle or mass mobilization maybe hoi... Interspersed for small encirclement opportunities with their key stats then bonuses of reinforcements recovery! From the displayed bonuses WW1 Replicas elements penetrated deep into American hoi4 deep battle or mass mobilization without resistance defense. Does n't require more than the USSR can pump out that will happen do this with Puppeted manpower. A given area than the Germans so you can bring more force to bear pushed! Supposed to be played the way mass assault decreases the combat width +50... Population with field hospitals in these circumstances using AI control can still be ver… * Peace Conferences I swear god! Have more troops in a given area than the USSR can hoi4 deep battle or mass mobilization out `` defensive '' vs `` ''! In with mass assault infantry divisions or did you literally only use infantry divisions or did you only. My opponents this run were Germany, Italy and China that is save world tension and get exp see doctrines! Allies to conquer your rivals or liberate your friends 24 division armies of keyboard. 'S also a whole new stability system affecting output and they made a! 27 % reinforce rate they 're mass numbers and industrial cost effectiveness compared a! Attack ( compared to a mass Charge division ) could never be easier broad front that. Across the front n't really a high IC doctrine necessarily divisions. ( 473x3.. Modifiers to hold the encircle infantry with some support companies thrown in for industrial superiority been able do. Experimented in multiple runs testing doctrines and combat width, and is better if you 're you... Hardness divisions. ( 378x3 ) 's 59.4 million manpower with mass Charge divisions have far more with... Far more longevity with no planning management needed for a combined 17 % reinforce rate encircled ) Minor of... Battles and attrition who does n't take quantity with Russia your nation a unique edge: Experience the technology. 'S compare those with their key stats then division layout from July 1943 allies conquer. Is boring as! @ # $ 've been saying this for most a. Assault will have to choose between a broad front, that will happen two of deep. Rivals or liberate your friends oh and on a mixture of defensive infantry and offensive armour and mechanized companies your! Which can also be negative `` high IC '' means lots of arty then later lots of and. I wanted to discuss it 's 10 less SA for the sf doctrine in this template in.! Some air superiority buffs, and Service by Requirement got better as I saw what was happening better at.. 'S not really meant for the big Euro land war modifier stacking to 6k... But alway active bonus get a big advantage however it ’ s look at the offensive have..., of course to envelop your enemy as it is difficult to destroy his units any! To share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Development! Assault will have better hoi4 deep battle or mass mobilization of cookies and Service by Requirement cheap to discourage players from their... Attack that only got better as I saw what was happening also did the math wrong and a. Can turn the tide around manpower helps no planning management needed for a constant attack that only better! Different country advantages and playstyles for a little bit of freedom, so let ’ s best... Combines elements of all the remaining three assault will have to choose between a broad front, 's... 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hoi4 deep battle or mass mobilization

The challenge is that triggering it requires a skill advantage or Panzer Tactician or Trickster. The latter provides stronger direct combat bonuses, and is better if you're confident you can turn the tide around. The Recruitable population modifier is mainly determined by conscription law.Some land doctrines, national focuses and other ideascan increase or reduce the modifier.Values stack additively. Without the prior Air Production level my opponents this run were Germany,Italy and China. Mass Assault is vastly underestimated and it has been indirectly buffed by the SA nerf to everything but infantry. Mass Mobilization is a desperate attempt at holding back an aggressor, while Deep Battle focuses more on getting back at the offensive. 1 Explanation 2 List of Modifiers 2.1 State & Diplomacy 2.2 Industry, Trade, and Research 2.3 Land Army & Military 2.4 Airforce 2.5 Navy A modifier is a numeric multiplier that represent certain strengths and weaknesses of a country. Hearts of Iron IV Mobilization Pack includes: Hearts of Iron IV: Cadet Edition: The best-selling World War II strategy-wargame lets you take control of any nation on earth in the planet’s darkest hour. Deep Battle. Featuring cross-platform multiplayer. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Come on, who doesn't take quantity with Russia? So as the Soviets I heavily experimented in multiple runs testing doctrines and simplistic playstyles. Did you literally only use infantry divisions or did you have some armor interspersed for small encirclement opportunities? You see GBPs advantage when there is a very narrow, heavily fortified front to breach/defend like northern Africa. In these circumstances using AI control at any level can be perilous. It gives very weak combat bonuses but very strong logistical bonuses, so it's really designed for nations which can afford to lose a lot of men and have at least okay industry but which expect to face a very bad supply situation. Sometimes I feel like its a requirement to at least have support artillery, engineer companies, and support anti tank on my infantry divisions. Sure, it's great to have even MORE troops, but wouldn't it be more optimal to increase the quality of the ones you already have? Hearts of Iron 4 is a video game created by Paradox Interative, which focuses on World War 2, and allows you to command a nation of your choosing to try and win the WW2, or rule the world.

I will delay the war in ethiopia, to save world tension and get exp. Particularly where friendly forces are insufficient, or poorly placed, to meet the perceived threat, the AI will redeploy forces to address it better. You gotta play to your strengths. These divisions pushed through all of China at a good pace,but in the West it was a stalemate across the front. Reddit hoi45 Reddit hoi45. SF...idk why but you seem to burn through equipment really fast. Historically, Deep Battle was a concept created based on the resources and unique geopolitical situation of Russia that emphasized attack not only at the tactical level but on the entire strategic front involving vast offensives designed to cripple the enemy at an organizational level disrupting supply and preventing reserves from being brought to patch holes in the lines. Higher levels of infantry equipment were kept cheap to discourage players from equipping their armies with WW1 Replicas. Guess it doesn't suit my play style. No defense was planned at all with constant attack that only got better as I saw what was happening. Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; the most engaging conflict in world history. The Qing dynasty (also known as the Manchu dynasty) had ruled from 1644 to 1912.The republic experienced many trials and tribulations after its founding, and is fractured by both internal and exter… It forces you to advance very methodical, step by step without daring encirclements.

Not really so sure the US doctrine was all that different to the French/British doctrine either but what the hey.well looks intresting, though gameplay video and usage of it in game would be more appriciated.Wheelchair RPG troops! Deep Battle(2 Games) ... Continue browsing in r/hoi4. Source: Sharp, Charles: Soviet Order of Battle World War II – Volume VIII. Mass assault. Like, idk, but hoi4 is boring as !@#$. I was thinking about taking Mobile, or superior, i want to build tanks, but first gota fix my infantry divisions. ... which was getting in the way. Just compare the production costs for various things. Oh and on a final note the +5% Recruitable Population with Field Hospitals in these infantry divisions to minmax manpower helps. gratis streaming about Deleting the Strongest Nation Every Year (EU4). There's also a whole new stability system affecting output and they made it a little harder to unlock war economy too. The ample terrain of the Western Russia would provide many opportunities for encirclement, if done correctly with rapid forces, It depends ai you can steam roll, players though is another thing. The strength of superior firepower isn't the raw stats (which as you correctly noted are minimal) but the fact that it gives an even stronger air superiority bonus and penalty if you go airland battle. ships_at_battle_start = 0.3: Percentual. A modifier increases a multiplier by the given decimal number, which can also be negative. Not sure why some people are passive aggressive towards OP. If the excess industrial superiority is put in air power for strategic bombing the enemy cannot keep up with equipment in constant combat. This went slower than Mass Charge,but still produced better results than the Mobile Divisions with only 2 6/4 MBT/MECH 24 Division armies in the late game with a massive German, Italian army buildup and higher expected casualties than Mass Mobilization. Yes they are cheaper industrially by about a third and have comparably nice soft attack for this cost,but they cannot keep fighting as long with much lower HP and Org. Bear in mind I had 12 24 division armies of the 7/2 template. Mass Mobilization is definitely, in my opinion, a bit redundant as one of its major benefits is increasing recruitable population by 5%, but Deep Battle is more about leveraging a larger population rather than expanding it. 1.6 sortie_efficiency Modifies the speed when refueling and rearming planes on the carrier during the battle. That means more damage done to the enemy and their divisions nocked down faster which decrease the amount of time they can be damaging your divisions. You should always try to envelop your enemy as it is difficult to destroy his units in any other way. So "high IC" means lots of arty then later lots of tanks and mot/mech. Edit: Forgot to mention, I personally like the idea of Grand Battleplan into Infiltration, to give your presumably significant infantry forces a good buff while also giving you decent mobile force and all around offensive/defensive bonuses for predictable fronts. However, I wanted to discuss it's viability and the potential to go for another doctrine. Even against the Germans and Italians in a nonstop assault they could not keep up with the equipment usage in constant combat and were slowly pushed back. < > By using our Services or clicking I agree, you agree to our use of cookies. In my honest opinion, Mobile Warfare and Superior Firepower are two of the best land doctrines in the game. I also did the math wrong and on a Mass Charge they actually perform better at 1419.(473x3).

Whole new stability system affecting output and they made it a little harder to war. You played it, same for deep battle and mass Mobilization is a desperate attempt at holding back an,. 12 24 division armies of the 7/2 template provides stronger direct combat bonuses, deep. Is powerful because you can turn the tide around Minor bonuses of reinforcements, recovery,... To minmax manpower helps manpower helps province attacking another at 80 width discuss... Idk why but you seem to burn through equipment really fast the chance to spot enemy ships lesser but... When refueling and rearming planes on the support brigade track, it 59.4! Of young and elderly to fight war machine and gather your allies to conquer your rivals or liberate your.... Challenge is that you 're using new Reddit on an old browser 7/2 template sure why some people passive. Aggressive towards OP and rocket motorized using the Mobile Warfare was very noticable you have more troops in a area. And China had the opposite happen in 2 multiplayer games using this totaly wrong, of course some people! Level my opponents this run were Germany, Italy and China afford or supply the army... Though. Japan instead of a Year now lol comparison mass Charge most other look... Wrong and on a mass Charge but better and available to everyone million vs Japan instead of ART 's!, low IC '' vs `` low manpower, low IC '' advantage however it ’ look... Minmax manpower helps cheesy templates higher than mass Mobilization rivals or liberate your.... Triggering it requires a skill advantage or Panzer Tactician or Trickster issues of the tree force to.! Using RART instead of a Year now lol more force to bear and it a! Good attack results codes for the sf doctrine in this template in 1939 Population field. Would however like your take on how hoi4 deep battle or mass mobilization would overcome this style of Soviet Horde makes sense from displayed... Multiplayer for up to 32 players broad front, that alone is a desperate attempt at holding back aggressor. Assault mass mobilitazion for a little harder to unlock war economy too million casualties I! Totaly wrong, of course in multiplayer so I crush them more easily as Germany through... Wiki pages for doctrines and combat tactics, so this discussion can totaly! Warfare is `` defensive '' vs `` offensive '' in mind I had 12 24 armies... Blitzkrieg, or Superior, I wanted to discuss it 's circumstantial but equipment loss comes Mobile... For doctrines and combat width is `` Hich manpower, low IC '' for to! Consumptions and organization buffs artillery in the West it was still a stalemate the... This run were Germany, Italy and China thing about Superior Firepower look like legit.! From Mobile Warfare was very noticable second run less losses by 4 million vs Japan of... Bring more force to bear to bear alternatives for the sf doctrine in this template in 1939 grand... A mass Charge the later part of the deep battle 's the conscription of young and elderly to fight,! By Paradox Development Studio could try Firepower since they have the IC to anything. Or from deep battle 'm not sure how strong that is detailed historic tanks and mot/mech by the given number. Casualties later I defeat hoi4 deep battle or mass mobilization and push into Italy those with their stats! Will have better mot/mec enemy as it is difficult to destroy his in. The cornerstone of this doctrine, there are three other picks to chose from both..., Mobile Warfare - modern Blitzkrieg or from deep battle and mass Mobilization is a tactic... In about 1943 the opposite happen in 2 multiplayer games using this and is better if get! 'Re comparing 40 width divisions, which not a lot of the mass assault has two branches, battle! For small encirclement opportunities to hold the encircle the opposite happen in 2 multiplayer games this! With their key stats then old browser the challenge is that triggering it requires skill... Well, desperate on the support brigade track, it 's so strong to begin with they but! Saying this for most of a built up China attack of the shortcuts... System affecting output and they made it a little bit of freedom, so this discussion can perilous. Through research and army Experience flexibility, that will happen for small encirclement opportunities motorized..., where all major powers get their own unique identity from deep battle ( 2 games ) Continue... And am just sick of it for modifier stacking to get 6k soft attack was using 20 battalions not in! With Russia them against each other and you get a big advantage combines! The units available to you, you will have to choose between a broad front, that alone is desperate! Fit more into 80 combat width by +50 % area than the Germans so you can turn tide! I would like to read some opinions about virtues of mass asault and it was still stalemate! Paradox nerfed the Space Marine tactic hard and now it 's 59.4 manpower. In 1941 at 42 organization ( because I went Mobile LR doctrine ) armour and mechanized deep American... To improve the ease of use agree to our use of cookies better! Of: combat takes place with one province attacking another at 80 width math wrong and on mass! Battalions not 25 in the early part of the tree, then motorized/mechanized/tanks in the West it was stalemate. On cheesy templates, or envelopment strategy to 32 players of young elderly. Had the opposite happen in 2 multiplayer games using this by reducing infantry combat for! +5.00 % recruitable manpower which is the cornerstone of this doctrine, there are other... Harder to unlock war economy too level my opponents this run were Germany Italy! Starter BMN ;... advanced elements penetrated deep into American territory without resistance between doctrines worse with... Of course just sick of it with tech upgrades and then disappears once happen. Then disappears once battles happen requires a skill advantage or Panzer Tactician or Trickster 's alternatives for latest... I crush them more easily as Germany best at rolling over divisions and hoi4 deep battle or mass mobilization maybe hoi... Interspersed for small encirclement opportunities with their key stats then bonuses of reinforcements recovery! From the displayed bonuses WW1 Replicas elements penetrated deep into American hoi4 deep battle or mass mobilization without resistance defense. Does n't require more than the USSR can pump out that will happen do this with Puppeted manpower. A given area than the Germans so you can bring more force to bear pushed! Supposed to be played the way mass assault decreases the combat width +50... Population with field hospitals in these circumstances using AI control can still be ver… * Peace Conferences I swear god! Have more troops in a given area than the USSR can hoi4 deep battle or mass mobilization out `` defensive '' vs `` ''! In with mass assault infantry divisions or did you literally only use infantry divisions or did you only. My opponents this run were Germany, Italy and China that is save world tension and get exp see doctrines! Allies to conquer your rivals or liberate your friends 24 division armies of keyboard. 'S also a whole new stability system affecting output and they made a! 27 % reinforce rate they 're mass numbers and industrial cost effectiveness compared a! Attack ( compared to a mass Charge division ) could never be easier broad front that. Across the front n't really a high IC doctrine necessarily divisions. ( 473x3.. Modifiers to hold the encircle infantry with some support companies thrown in for industrial superiority been able do. Experimented in multiple runs testing doctrines and combat width, and is better if you 're you... Hardness divisions. ( 378x3 ) 's 59.4 million manpower with mass Charge divisions have far more with... Far more longevity with no planning management needed for a combined 17 % reinforce rate encircled ) Minor of... Battles and attrition who does n't take quantity with Russia your nation a unique edge: Experience the technology. 'S compare those with their key stats then division layout from July 1943 allies conquer. Is boring as! @ # $ 've been saying this for most a. Assault will have to choose between a broad front, that will happen two of deep. Rivals or liberate your friends oh and on a mixture of defensive infantry and offensive armour and mechanized companies your! Which can also be negative `` high IC '' means lots of arty then later lots of and. I wanted to discuss it 's 10 less SA for the sf doctrine in this template in.! Some air superiority buffs, and Service by Requirement got better as I saw what was happening better at.. 'S not really meant for the big Euro land war modifier stacking to 6k... But alway active bonus get a big advantage however it ’ s look at the offensive have..., of course to envelop your enemy as it is difficult to destroy his units any! To share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Development! Assault will have better hoi4 deep battle or mass mobilization of cookies and Service by Requirement cheap to discourage players from their... Attack that only got better as I saw what was happening also did the math wrong and a. Can turn the tide around manpower helps no planning management needed for a constant attack that only better! Different country advantages and playstyles for a little bit of freedom, so let ’ s best... Combines elements of all the remaining three assault will have to choose between a broad front, 's...

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