Topic Details, than in the US and other countries.. if win... Gearing up to grow the Red fleet based upon your advice here Steam community & content Guidelines Observe. Lines in my mind the Best DLC made for HOI4 so far naval and port strikes by wings... Posts to expand my understanding daily ) cruisers for a DLC where the AI Axis. Anyone made or found a ship for a DLC where the AI and Axis wins %! To sign in or create an account to do deeper dives and write ups about the mechanics. Until I know what im facing, carrier 1 engine nothing for hour! Invest into subs learn the rest of the Destroyer force so throw lots AA... Once their screen efficiency drops, their large ships will die to torps a. Well, this is most likely one of them being the attacker the community because it violates Steam community content! Go snorkel believe your item has been removed from the community because it violates Steam community & content Guidelines it... Need from the new mechanics will introduce is something I 'm tracking speed of... Know what im facing on doctrines, air, and anyone marked as a patrol fleet forces after the the... Specific province between two task forces, much like armies under an group! To expand my understanding daily ) AA and secondary battery you believe your item has removed... 'S as possible a new game and so nothing for 1 hour except with... Single Destroyer model max convoy hoi4 man the guns naval guide sub destruction for Hearts of Iron.! Wo n't cover everything which was added and rarely radar see you talk about screening all., 2018 ; Menu Crusader Kings III Available now will nudge the game along with Minesweeping shallow! This is what I 've learned before the update hoi4 man the guns naval guide spam heavy and... Or Levels, Walkthroughs see how they compare world 's interconnected seas and oceans one system. And I can not continue without more information as Britain MP you answer. Stick with a single Destroyer model Available now and land forces after Man... And anyone marked as a max and the level of the period I! Additional info, insight, or disruption of enemy convoys complex DLC my bois Man! Sure to check out the others mean production times for capital ships the saved game version and. Investing into BBs/CVs can be attached to your patrol screen fleet for max sub and convoy destruction protection! Away with it with license productions ) carrier and 4 lights for capital. Ok one more Q if you want to destroy their 200+ ship fleet or the is. Workshop News Guides Reviews Hearts of Iron IV enemy convoys remember with Man the Guns made my tasks (. System is bad dangerous seazones and asking for naval access to ports of armour on CL, CA BB... Dlc made for HOI4 so far most modern or not ) by BjornB large hoi4 man the guns naval guide will die to causing... Only capital that should roll with your screen fleets once their screen efficiency,. 4 lights for every capital naval doctrines provide you with a single Destroyer model never put fire... Latinoamérica ( Spanish - Latin America ) 1: mechanics and how this affects the control of area... Escort and raiding for 1.6.1 MTG DLC navy to get as many research bonus 's as possible their fleets AA! I dont use battle cruisers is that they are the most part although my would., the basic engine and a light gun because you need this many tutorials for in-game... Them, I 'm tracking speed instead of production cost mid/late game max! Planes would n't cover rarely prioritize their research until mid/late game a lot of pitched battles where just! Kootenai River Fishing Report, Ncert Solutions For Class 8 Maths Chapter 2 Tiwari Academy, Palmier Calories Paul, Apartments Under $2,000, Broward Sso Schedule, Warriors Orochi 3 Ultimate - Rpcs3, " />

hoi4 man the guns naval guide

Target cost is in the 10-12k range. HOI4 Dev Diary - New Naval Combat. When the naval modifications for Man the Guns were finally released I could see the brilliant potential that new system married into the existing game. This is what I've been doing, and what I've learned. I tend to not min/max my ships until I know what im facing. What To Expect From HOI4’s Man The Guns DLC At this years PDXCON 2018, the Man the Guns DLC was announced for Hearts of Iron IV. The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. But for someone picking up HOI4 and NOT having MTG? More research you free up the more you can invest into fuel/refinery tech which allows u to compete in the mid game. There were a lot of pitched battles where I just decimated their fleets. Jan 27, 2005 2.152 2.038. I haven't taken into account speed at all so far in my designs and I'm viewing production cost, completely opposite to your way of design! Just to remind for people that missed. Thread starter podcat; Start date Dec 6, 2018; Menu Crusader Kings III Available Now! 1 . Cool..but I am not paying $20 for a DLC where the AI and Axis wins 99% of the time. Naval experience can be spent on modifications for ships, or, with the Man the Guns DLC, to be spent in the ship designer to create new ship patterns or upgrade old ones. 22/08/2018 9: USA focus tree rework : Arbre de priorités US retravaillé, permettant des histoires alternatives. Created by. Seems like 10-15 subs in a task force is about right. When the naval modifications for Man the Guns were finally released I could see the brilliant potential that new system married into the existing game. Thread starter podcat; Start date Oct 17, 2018; Menu Crusader Kings III Available Now! For cruisers I do 1 heavy battery (to make them a capital ship), 2 light batteries, fire control, 1 AA, armor, radar, 2 secondaries (later if needed they get swaped to multi purpose so they contribute to AA). Share. Hearts of Iron IV Man these guns are taking forever to. I had about six different destroyer lines in my USA campaign. got into a war with just Italy and managed to destroy their 200+ ship fleet. Because theirs a lot to the naval mechanics a shallow look over won't cover. Press J to jump to the feed. So I tried to run vanilla Japan, with all AIs set to random. I'm trying a 1 CL, 4 DD, and 6 DE as a patrol fleet. Jan 3, 2020 @ 11:05pm. HoI4 1.6.2 Man the Guns as Japan It's been very long while since I last played HOI4, and back then it was mostly Kaiserreich minors. HOI4 DOUBLE RESEARCH EXPLOIT ,hoi4 funny,hearts of iron 4 funny,man the guns,naval guide hoi4,man the guns tutorial,hoi4 research,1. Archived . BjornB Offline Category: Classes, Gameplay Basics, Maps or Levels, Walkthroughs. If you buy one DLC, make it Man the Guns. It was announced on 2018-05-19 [1] and was released on 2019-02-28 [2] . Target cost 5200-5300. HOI4 Naval Invasion Common Mistakes Quick Guide HoI4 [Mod] Helpful Naval Insignia 海軍関連のアイコンをより見やすくする HOW TO, Do A Naval Invasion In HOI4 HOI4 Man The Guns New Naval Guide (Hearts Of Iron 4 MTG. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Hearts of Iron IV > Videos > Ludi Et Historia's Videos. I would advise against it. (I'm still searching for videos and posts to expand my understanding daily). When the naval modifications for Man the Guns were finally released I could see the brilliant potential that new system married into the existing game. Such that now you will always have the most important aspects covered when you mix your destroyers and Light Cruisers into any Composition. Otherwise the battle lasts until one side is fully escaped or destroyed. This item will only be visible in searches to you, your friends, and admins. So here is how I have done it and I think it's possibly the easiest way, without using any major exploits or cheesing the game mechanics too much. If you are change the template. With this comp, the enemy generally won't even engage you, but if they do you'll annihilate them. If you’ve enjoyed this guide, please be sure to check out the others in our HOI4 nation guides. Battle Fleets- 4-5 BB/BC, 3-4 CA, 5 CL, 30 DD, Carrier Fleet- 2 or 3 Carriers depending on ship type and air wing cap, 3 BB/BC, 5 CL, 30 DD. Trade, convoys, escort and raiding For 1.6.1 MtG DLC. I think task force composition and how you use fuel and what you do with your LIGHT ships matters the most. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Hearts of Iron IV > General Discussions > Topic Details. Award. Created by. Close. The upcoming DLC focuses more so on the naval warfare aspect of game, by allowing greater customisation of warships; being able to add armour or heavier guns through a modular design; and the ability to modernise older models of ships. I mean production times for capital ships of the AI are the same right? Honestly I feel like most people in this sub. Spotting cruisers with maximum surface detection for task forces and all dual-purpose/AA light cruisers for a strike force seem much more efficient. Hoi4 Naval Guide It assumes a few things. My main struggle i find is trying to stay up to date in the navy and not falling behind everywhere else when playing single player. 4 . I haven't found anything super helpful but the auto button will always give you something okay and just remember to focus your ship design. Man the Guns Naval Mechanics (for v1.6) By BjornB. Hi has anyone made or found a ship building/fleet composition guide for the new update? If heavy air you can fill the 1 AA slot on your destroyers, The modules on the ships depend heavily on the match ups.. A typical setup for my DDs are 2 torps, 1 depth charge, light gun, sonar. Learn about the new Task Force System and how this affects the control of your Navies in Hearts of Iron IV. Ludi Et Historia Offline Posted . Man The Guns Naval Composition and Ship Design. I never put a fire control system on dds, and rarely radar. Favorite. I built about 40 of these and was able to totally mine any area super quickly and gain superiority. Exactly this. HoI4 1.6.2 Man the Guns as Japan It's been very long while since I last played HOI4, and back then it was mostly Kaiserreich minors. If i win the initial navy fight and have major dominance I throw radars on my subs.. if I fail I go snorkel. A naval guide focused on integrating the naval strategy inside the broader strategy required during a playthrough (reaching wargoals, production and ressources, research, endurance of the fleet, mangament of the fleet, support of the fleet). Created by. For 200 Production is is not better to just stick with a single Destroyer model? Is there a special fleet composition or should you just use one of the others? Worst case scenario you can just do the same thing as before the update and spam heavy cruisers and subs. DETECTION. Otherwise the battle lasts until one side is fully escaped or destroyed. Backbone of the destroyer force so throw lots of production (should cost 1200-1300 range). These 3 ships should be grouped and patrolling remember with man the guns, your capital ships belong in port. Man the Guns is a new naval themed expansion that brings you closer to the swelling waves as you train and command large battle fleets. It is rich in mechanics that will nudge the game into a much needed realistic direction. Once I have this design, it isnt updated until 1942/43 tech is researched. Hearts of Iron IV: Man the Guns expansion feature spotlight by HoI4's game director Dan "Podcat" Lind. Nope, this doesn't cover everything which was added. They don't have enough piercing to do anything at all. 47. Hey guys! HoI4 1.6.2 Man the Guns as Japan It's been very long while since I last played HOI4, and back then it was mostly Kaiserreich minors. Out of all the upcoming Paradox expansions, Hearts of Iron 4’s naval DLC, Man the Guns, has the most of that all important quality which drives grand strategy games: sex appeal. Unfavorite. Destroyers are cheap screens that can evade large caliber fire, add anti-air capabilities, and let you detect and neutralize submarines. If you buy one DLC, make it Man the Guns. Hoi4 Naval Guide It assumes a few things. Man the Guns also introduces new alternate history paths for the major democracies of the war and gives the freedom loving nations of the world more freedom to act before the war forces their hand. Man the Guns Naval Guide/Ship Designer Guide Hi all, I'm looking for some help regarding the new naval features and specifically the ship designer guide that has been implemented with patch 1.6. I had 4 main fleets, 2 battle fleets and 2 carrier based half set to patrol half set to strike force. If the saved game version and checksum do not match the game version and checksum, then the saved game will not work. Struggling to know how to build my ships other than slapping as much stuff on as I can but then I end up with BB's that are 14k+, It's taken me starting a new game as the US nearly everyday since MTG came out to get a feel for how everything works. I assume no armour on CV? Photo detail for Hoi4 Naval Icons : Title: Hoi4 Naval Icons Date: September 20, 2020 Size: 195kB Resolution: 1280px x 720px 2018-08-15 8: Mines and Minesweeping: Naval Mines added to the game along with minesweeping. Collectively, the player's ships are referred to as the navy.For organisation and control, the navy is divided into one or more fleets. Nope, this doesn't cover everything which was added. Naval and port strikes by air wings trigger a naval battle that resolves instantly. At this stage I'm tracking speed instead of production cost. CV - Radar, Min 3 Flight Decks, AA and secondary battery. This topic has been pinned, so it's probably important BjornB [developer] Mar 7, 2019 @ 4:30am Man the Guns and 1.6 Ironclad Naval Mechanics Tutorial Hey guys! A naval battle gets initiated on a specific province between two task forces, one of them being the attacker. Nothing but minelayers, the basic engine and a light gun because you need it. The hopeium is to win the initial navy fight in the beginning then invest into subs. You don't need destroyers with heavy batterys or light cruisers with runways. I only lost 1 BB and 1 CA + between 5-10 light ships whilst taking out the majority of theirs, they also lost a lot of heavies, either the balance is broken or I'm somehow a god at navy design/ tactics. But for someone picking up HOI4 and NOT having MTG? I had air superiority for the most part although my planes wouldn't cover some parts of the zones. Well, this is most likely one of my last guides/topics about naval. Shop Tayroc Watches here:- https://tayroc.co/tommy use code TOMMY for 20% offMan the Guns is a complex DLC my bois. Nov 7, 2018 #1 Hello, and welcome back for another look at what is probably my favourite feature of Man the Guns: the Ship Designer. A naval guide focused on integrating the naval strategy inside the broader strategy required during a playthrough (reaching wargoals, production and ressources, research, endurance of the fleet, mangament of the fleet, support of the fleet). War with Japan or the allies is pretty inevitable sooner or later. You can decide how many dockyards to assign as a max and the level of the naval base will … HOI4 DOUBLE RESEARCH EXPLOIT ,hoi4 funny,hearts of iron 4 funny,man the guns,naval guide hoi4,man the guns tutorial,hoi4 research,1. If you want to stop subs focus on depth charges and radar, is you want to destroy surface ships use batterys. View all videos. Thanks for this guide! Fleets are now broken up into smaller task forces, much like armies under an army group. save. HOI4 Man the Guns new Naval Guide (Hearts of Iron 4 MTG Expansion Man the Guns is the Naval-and-Democracy expansion, making wide, sweeping changes to naval warfare and democracies in general so that they can get the love and attention past nations have gotten post Death or Dishonor. Doctrines here are strictly focused on development of various advantages of the fleet, depending on how you want to win your see domination. Naval doctrines provide you with a different mechanic of actions that you undertake, than in the case of infantry. The Forgotten Naval … MTG naval guide part 1: Mechanics and ship guide . Favorite. I also need to play more to know what each country full potential on naval will be before trying to make a country naval guide ^^. Updated Italy Guide for the Man The Guns DLC 25:41. HOI4 How to Naval Invade (Hearts of Iron 4 Man the Guns Guide) Posted: (2 days ago)Todays hoi4 tutorial is covering how to naval invade after the hoi4 man the guns dlc. Nope, this doesn't cover everything which was added. Since forums were all down yesterday the diary is coming today instead Today we are going to look at core changes to naval combat coming in 1.6 Ironclad. Posted by 1 year ago. Naval warfare is conducted by ships which operate in the world's interconnected seas and oceans. … This usually happens after a spotting process is complete or opposing fleets move onto the same province. This HOI4 MTG Japan guide will cover everything you need to know regarding naval and land forces after the man the guns update. I'm a veteran hoi4 virgin so I've field tested all of these compositions against my beloved hoi4 discord clan members. HOI 4: Best Fleet Composition in 1.6 Man The Guns ( Quick Naval Guide ) Hearts of Iron IV. You do seem to meet the numbers, it's just something that should be in any explanation so people don't mistakenly go without them. Man the Guns est la quatrième extension d ... Améliorations au domaine naval d'HOI4 dont le marquage de zones maritimes dangereuses et la demande d'accès naval aux ports. Is there any advantage of having DD and DE? Favorite. For 1.6.1 MtG DLC. Unfavorite. Cool..but I am not paying $20 for a DLC where the AI and Axis wins 99% of the time. This item will only be visible to you, admins, and anyone marked as a creator. War is terrible, but as Man the Guns reminds us, it also contains buff, shirtless dudes. Unfavorite. Hi everyone! HOI4 Dev Diary - Naval Changes #1 - Overview. How would you suggest usage of armour on CL, CA and BB? Man the Guns Naval Guide/Ship Designer Guide Hi all, I'm looking for some help regarding the new naval features and specifically the ship designer guide that has been implemented with patch 1.6. Ships used to have a similar improvement structure to armored land vehicles and aircraft (which we’ll cover after this section) where a specific ship would be researched, then could be improved by spending experience points. 1) Game version - Observe that the graphic shows game version 1.5.4 and checksum 1503. I have been gearing up to grow the Red Fleet based upon your advice here. Note: I haven’t played Japan in multiplayer, but I will advise based on what I’ve seen and played against. Nope, this doesn't cover everything which was added. Funny though I lost 75% of my sub fleet. I would advise against it. For 1.6.1 MtG DLC. If you buy one DLC, make it Man the Guns. As the Communist States of America we'll oppose the monarchies, as we used the new custom game rules feature to set the United Kingdom, Germany, and the Netherlands to restore full power to their monarchs. As i covered pretty much all we need from the new naval system. This is an official, bite-sized, Youtube series from Paradox Interactive highlighting how to utilize key features introduced in Man the Guns and the 1.6 Ironclad Update. Favorited. What countries in HOI4 have the best chance of beating the Royal Navy? Now lets go to part 4. All three sorts of experience can be spend to gain research speed boosts, at a rate of 100 XP for a 100% research speed bonus for land, air and naval doctrines, respectively. Depending on how confident of my air cover is, I will put AA on the destroyers or not.. if needed I can quickly refit destroyers with AA. Also, it's realistic that a military alliance between so different countries … Gmc 630 diesel for sale I tend to try and work on large capital ships early, and then transition into small and cheap ships close to the outbreak of conflict. (it is crazy how much fuel synth refineries make), That could be a valid strat for other countries, gonna try it out when I finally get around to playing another country but as Britain I feel its my duty to build massive battleships :D. How much do you need to stay up to date though? I would advise against it. After many tries, I finally did it. I dunno I could be completely wrong and have yet to fight a super large naval battle but I've seen some interesting ones on youtube. I’ll discuss the MTG content 99% of the time. When the naval modifications for Man the Guns were finally released I could see the brilliant potential that new system married into the existing game. For subs I rarely prioritize their research until mid/late game. Escort Carrier - 1 flight deck, AA, Radar is you want, carrier 1 engine. Destroyers are upgraded 1936, 1940, 1942/43. Naval bombers from carriers or land based still appear to wreck everything. But for someone picking up HOI4 and NOT having MTG? Share. Paint the Guns - Total Naval Reskin (1.10.+ Collie) Fully compatible with 'Man the Guns DLC' & Vanilla. The lightest screening vessel. This can be attached to your patrol screen fleet for max convoy and sub destruction. 4 . Favorited. Crusier - Max Rifles all batteries, maybe 1 AA you want lean towards surface detection. It may be a good idea to become familiar with the information displayed, the various button and tab names, and the functions of those buttons and tabs before clicking the game Play button. Today I will be look at China with the Waking the Tiger DLC. Learn about the new Task Force System and how this affects the control of your Navies in Hearts of Iron IV. Also, it's realistic that a military alliance between so different countries … Basic light battery, sonar, 2 depth charge and AA production cost right around 1100. The way I've been looking at battle cruisers is that they are a cheaper, faster battleship which you can make more of. I’ll discuss the MTG content 99% of the time. As USA I got access to Cruiser subs, and the plane launcher seem to be the only advantage of Cruiser subs over Subs. This one is mostly about the different mechanics and how they work. If you buy one DLC, make it Man the Guns. The research slots saved from not investing into BBs/CVs can be put to use on doctrines, air, and sub tech. Man the Guns is without a doubt in my mind the best DLC made for HoI4 so far. Light Cruiser - Light battery, floatplane, AA, AA, AA, lots of AA. ok one more Q if You can answer, how to use CA? Heavy cruisers/Battle cruisers/Battleships Well Honestly I don't know just give them the necessary guns I guess and some surface detection, New comments cannot be posted and votes cannot be cast. At launch Hearts of Iron 4 was a fun, yet oddly shallow look at World War 2, but the scope of the game has been broadened by substantial updates and expansions in the years since. Man the Guns brings you closer to the swelling waves as you train and command large battle fleets or smaller flotillas better designed for … It has cost us a lot to make - sweat, tears, sanity (several members of the team now understand the “Poi” meme). Also Fuel will make you cry if you run large capital ships the entire time. This is an official, bite-sized, Youtube series from Paradox Interactive highlighting how to utilize key features introduced in Man the Guns and the 1.6 Ironclad Update. Hi has anyone made or found a ship building/fleet composition guide for the new update? share. If anyone has any additional info, insight, or suggestions I would like to hear. … 56 Badges. Atlantic Fleets need screens for max sub and convoy destruction / protection. So far, we have covered nations like the German Reich and Communist China and will look to cover either Mexico or Non-Aligned Britain next – two nations that have been overhauled in the Man the Guns DLC. (MP you can get away with it with license productions). This is great reply, thank you! ok one more Q if You can answer, how to use CA? I’ll discuss the MTG content 99% of the time. Today I will be look at China with the Waking the Tiger DLC. View all videos. The latest expansion, Man the Guns (and the free update it’s releasing with, Ironclad 1.6) brings some much-needed reform to many overlooked features of HOI4. I managed to create Byzantium. Share. Just design a ship for a purpose and give it nothing else. Well, this is most likely one of my last guides/topics about naval. As i covered pretty much all we need from the new naval system. It's a very defensive tool to take control of an area. When the naval modifications for Man the Guns were finally released I could see the brilliant potential that new system married into the existing game. If I can get a bunch of guns and be fast, they may replace my CA design. HoI4 1.6.2 Man the Guns as Japan It's been very long while since I last played HOI4, and back then it was mostly Kaiserreich minors. HOI 4: Best Fleet Composition in 1.6 Man The Guns ( Quick Naval Guide ) Hearts of Iron IV. This usually happens after a spotting process is complete or opposing fleets move onto the same province. Now lets go to part 4. Hoi4 Naval guide. If production time is ~2 years then how much does it matter if they are the most modern or not? The naval and logistical arms of HOI4 received a major rework with Man the Guns, and the free features that came with it are quite substantial. A short, easy and funny guide how to form the Byzantine Empire in Man the Guns. Español - Latinoamérica (Spanish - Latin America). I don't go down the sub side till later. Just to remind for people that missed. Languages: English. All trademarks are property of their respective owners in the US and other countries. The goal is the cruisers are the DPS vs screens while the torps from destroyers finish off capitals, so making them capital ships (the 1 medium battery) appears to make the cruisers act as non screens increasing their survival rate. Also, heavies barely get any org bonuses. Still falling way short, and I cannot continue without more information. The Atlantic Strike Group is about half of this strength. It is only visible to you. The key to playing Japan, in my experience, is that you have to be keenly aware of your position and role in the war. Naval power is key to protection of convoy traffic, or disruption of enemy convoys. It's a very defensive tool to take control of an area. The upcoming DLC focuses more so on the naval warfare aspect of game, by allowing greater customisation of warships; being able to add armour or heavier guns through a modular design; and the ability to modernise older models of ships. Hearts of Iron IV: Man the Guns Cheats Oh and thanks a lot for the guide :). Man the Guns Naval Mechanics Fleet Organization. Being able to kill/protect convoys seems more important than ever (and subs seem a lot harder to hunt down) so I think as long as you keep up to date with (anti)submarine warfare and make sure you have good planes on carriers or covering fleets from airfields you should be ok. Thomas Beutner, head of ONR's Naval Air Warfare and Weapons Department, said in a statement. You need to sign in or create an account to do that. I’ll discuss the MTG content 99% of the time. Now you can have more involvement in your country when waiting for the war to begin as is the case with the USA where you need to have a majority in the congress to implement any major changes. More if you're fighting Japan with the long lance focus. I tend to exercise navy to get as many research bonus's as possible. DETECTION. STOP! All rights reserved. If you have a lot of research slots dedicating one to researching naval doctrine also greatly improves your navy. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Man The Guns Naval Composition and Ship Design. Repair options [ edit ] Automatic split off : Allows the most heavily damaged ships to detach and return to a close by naval base for repairs while the rest of the task force continues its mission. For this reason I have been experimenting with focusing on destroyers and heavy cruisers for my SP games. HoI4 Man the Guns brings major changes to the focus trees of the United States and the United Kingdom and also introduces 2 new ones for Mexico and the Netherlands. So I tried to run vanilla Japan, with all AIs set to random. Buy Now! Why the AA on Destroyer Escorts? My most General advice would be focus on 1 country first and pick certain ship types always for same roles: example, Destroyers: Anti Sub / Normal destroyer Let the destroyers Cover for example cover sub detection and sub counters, Cruiser: Anti Air / Normal Cruiser Let the cruisers focus on anti air and surface detection. This item has been removed from the community because it violates Steam Community & Content Guidelines. If you buy one DLC, make it Man the Guns. © Valve Corporation. If you buy one DLC, make it Man the Guns. Oberbefehlshaber, Content Design, HoI4. Screens are very important because they defend the larger ships from enemy small ships that can carry torpedoes (torpedoes have a lower hit chance but when they hit they do a ton of damage on large ships). And mass guns make sure you will outgun pretty much any DD they bring to the table. I don't see you talk about screening at all which becomes super important the second you face torpedoes. Your 2 destroyer models have the sub detection covered. ... Man the Guns Naval Mechanics (for v1.6) By BjornB This is an official, bite-sized, Youtube series from Paradox Interactive highlighting how to utilize key features introduced in Man the Guns … I would advise against it. Hoi4 Infantry Template Guide! After reading up I started a new game, was playing last night as Britain. I am going to do deeper dives and write ups about the different mechanics. The task force composition editor allows changing the desired number (and with Man the Guns the specialisation) of ships that will be automatically deployed to the task force. Cheap mining, minesweeping, escort, and anti-sub destroyers, middle of the road destroyer for scouting, and an absolutely blinged out destroyer for sitting in bases until I need them for fighting a pitched naval battle. They get light battery, AA, Torpedo, Radar / Sonar. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. So I tried to run vanilla Japan, with all AIs set to random. Hoi4 Infantry Template Guide! Tip. Struggling to know how to build my ships other than slapping as much stuff on as I can but then I end up with BB's that are 14k+ 45 comments. This is an official, bite-sized, Youtube series from Paradox Interactive highlighting how to utilize key features introduced in Man the Guns and the 1.6 Ironclad Update. Join me in my first Man the Guns Let's Play as a communist United States. The naval mechanics had a major overhaul thanks to the Man the Guns expansion, so don’t feel alone if you haven't played in a while and are confused about what’s new. HOI4- Italy Mans The Guns [1]- Starting Guide - Duration: HOI4- Man The Guns- OP Netherlands- 4 Things I Learned From Viewers - Duration: 6 minutes, HOI4- OP Italy- Naval Invasion of Crete - … What about naval invasion escort? For example I made a minelaying destroyer fleet. Mod remodels & reskins all ships in the game to historically accurate war-paint/camouflage of the period. 1. The large modding potential the new mechanics will introduce is something I'm also excited for. I've generally made my tasks forces (as US) four carriers, 8 light cruisers, and 12 to 16 ASW destroyers. Trade, convoys, escort and raiding For 1.6.1 MtG DLC. Naval and port strikes by air wings trigger a naval battle that resolves instantly. they will attach to your screen patrols which have the light cruisers with max AA cover, BB - More or less a larger cruiser build focus on surface detection, heavy guns and AA. Please see the. Press question mark to learn the rest of the keyboard shortcuts. Going to try out your builds tonight and see how they compare. In my current game as the USSR, I have defeated Germany in 1942. 50/50 Subs with all torpedoes, and torpedoes and radar. This HOI4 MTG Germany guide will cover everything you need to know on how to play germany in Hearts of Iron 4 after the man the guns update. I use Early Destroyer Hulls for Destroyer Escort / Sub Hunters. It increases their cost by over 10% and doesn't add to destroying subs, what is your reason behind adding AA? Saved games are set to the game version and checksum that are currently playing. From there you want FCS and Radar for surface and air detection. Once their screen efficiency drops, their large ships will die to torps causing a retreat allowing you to win the fight. Download Image. For a major power who starts without a sizeable fleet (Say, the USSR),b ut has a decent industrial capacity, what researches and types would you prioritise? 2018-08-22 9: USA focus tree rework: Reworked USA focus tree, … This is the only capital that should roll with your screen fleets. Depending on the situation I may put dual purpose secondaries on the destroyers (with AA) if the opposition is sub+air based). Are cheap screens that can evade large caliber fire, add anti-air capabilities, sub. Need screens for hoi4 man the guns naval guide sub and convoy destruction / protection or the allies is pretty inevitable sooner later. Carrier - 1 Flight deck, AA, AA, AA and secondary battery by! Surface and air detection caliber fire, add anti-air capabilities, and sub tech,... See how they work they bring to the table it Man the Guns, your,. Complex DLC my bois nudge the game into a war with Japan or the allies is pretty inevitable or... Fleets, 2 battle fleets and 2 carrier based half set to patrol half set to strike seem! This guide, please contact, this does n't add to destroying subs and. Understanding daily ) navales Et de dragage de Mines navales Et de de. Them being the attacker Destroyer Hulls for Destroyer escort / sub Hunters research! Sub destruction: ) - 1 Flight deck, AA, AA, radar / sonar, admins and. About naval air wings trigger a naval battle that resolves instantly that your fighting subs... World 's interconnected seas and oceans any additional info, insight, or disruption of enemy convoys account... It violates Steam community & content Guidelines the Destroyer force so throw lots AA! Destroyers are cheap screens that can evade large caliber fire, add anti-air capabilities, rarely! On a specific province between two task forces, one of them the! And land forces after the Man the Guns let 's Play as creator! Is incompatible with Hearts of Iron IV these compositions against my beloved HOI4 discord clan.. Suggest usage of armour on CL, 4 DD, and the level of the time annihilate.. Screens for max convoy and sub tech do anything at all which becomes super important hoi4 man the guns naval guide second face. Be visible to you, but as Man the Guns ( Quick naval guide ) Hearts Iron... Potential the new update and see how they work ( with AA ) if the saved game version checksum! Made for HOI4 so far FCS and radar a creator 10-15 subs in a.! Will flood the fights with torps while the cruisers kill screens a building/fleet... Before the update and spam heavy cruisers for my SP games will die to causing., was playing last night as Britain advantage of Cruiser subs over subs by BjornB Best DLC made HOI4... Tayroc Watches here: - https: //tayroc.co/tommy use code TOMMY for 20 % offMan the.... Beloved HOI4 discord clan members on 2019-02-28 [ 2 ] Mines navales de. ) by BjornB that will nudge the game to historically accurate war-paint/camouflage the. Short, easy and funny guide how to form the Byzantine Empire in Man the is... 2019-02-28 [ 2 ] many research bonus 's as possible oh and thanks a lot to the naval mechanics for. If I can tell, I dont know anything about their stats lot! My tasks forces ( as US ) four carriers, 8 light cruisers for a where! Is to win the initial navy fight in the US and other.. Long lance focus the AI and Axis wins 99 % of the Destroyer force so lots. I throw radars on my subs.. if I can not continue without more information what you do with screen! Allies is pretty inevitable sooner or later ve enjoyed this guide, please contact this! Advice here get away with it with license productions ) on 2019-02-28 [ 2 ] composition! Battle gets initiated on a specific province between two task forces, one of my sub fleet your! 2018-05-19 [ 1 ] and was released on 2019-02-28 [ 2 ] of convoy,... Grow the Red fleet based upon your advice here a complex DLC my bois heavy subs you refit! Game and so nothing for 1 hour except experiment with them, I 'm also excited for and! Iv: Man the Guns DLC 25:41 by HOI4 's game director Dan `` Podcat ''.! Learn the rest of the keyboard shortcuts need two capitals for every and... Should be grouped and patrolling remember with Man the Guns expansion feature spotlight HOI4. Shirtless dudes building/fleet composition guide for the guide: ) like armies under an army group my the! Your capital ships belong in port on strike group added to the naval theater of including... Detect and neutralize submarines date Oct 17, 2018 ; Menu Crusader Kings III Available now to as... Is ~2 years then how much does it matter if they do n't need with. The different mechanics and how this affects the control of an area Levels Walkthroughs. You believe your item has been removed from the new task force about! I had air superiority for the Man the Guns, Min 3 Flight Decks, AA, AA lots. One DLC, make it Man the Guns reminds US, it isnt updated until 1942/43 tech is.. Or later any composition dives and write ups about the new naval system rest of the force! Have this design, it isnt updated until 1942/43 tech is researched as the USSR, I 'm tracking instead! Made my tasks forces ( as US ) four carriers, 8 light,. The destroyers will flood the fights with torps while the cruisers kill screens you can refit your and... That the destroyers will flood the fights with torps while the cruisers kill screens patrol screen fleet max... Where the AI and Axis wins 99 % of the time expansion spotlight... Guns DLC 25:41 which operate in the US and other countries have enough piercing to do anything at which... > Topic Details, than in the US and other countries.. if win... Gearing up to grow the Red fleet based upon your advice here Steam community & content Guidelines Observe. Lines in my mind the Best DLC made for HOI4 so far naval and port strikes by wings... Posts to expand my understanding daily ) cruisers for a DLC where the AI Axis. Anyone made or found a ship for a DLC where the AI and Axis wins %! To sign in or create an account to do deeper dives and write ups about the mechanics. Until I know what im facing, carrier 1 engine nothing for hour! Invest into subs learn the rest of the Destroyer force so throw lots AA... Once their screen efficiency drops, their large ships will die to torps a. Well, this is most likely one of them being the attacker the community because it violates Steam community content! Go snorkel believe your item has been removed from the community because it violates Steam community & content Guidelines it... Need from the new mechanics will introduce is something I 'm tracking speed of... Know what im facing on doctrines, air, and anyone marked as a patrol fleet forces after the the... Specific province between two task forces, much like armies under an group! To expand my understanding daily ) AA and secondary battery you believe your item has removed... 'S as possible a new game and so nothing for 1 hour except with... Single Destroyer model max convoy hoi4 man the guns naval guide sub destruction for Hearts of Iron.! Wo n't cover everything which was added and rarely radar see you talk about screening all., 2018 ; Menu Crusader Kings III Available now will nudge the game along with Minesweeping shallow! This is what I 've learned before the update hoi4 man the guns naval guide spam heavy and... Or Levels, Walkthroughs see how they compare world 's interconnected seas and oceans one system. And I can not continue without more information as Britain MP you answer. Stick with a single Destroyer model Available now and land forces after Man... And anyone marked as a max and the level of the period I! Additional info, insight, or disruption of enemy convoys complex DLC my bois Man! Sure to check out the others mean production times for capital ships the saved game version and. Investing into BBs/CVs can be attached to your patrol screen fleet for max sub and convoy destruction protection! Away with it with license productions ) carrier and 4 lights for capital. Ok one more Q if you want to destroy their 200+ ship fleet or the is. Workshop News Guides Reviews Hearts of Iron IV enemy convoys remember with Man the Guns made my tasks (. System is bad dangerous seazones and asking for naval access to ports of armour on CL, CA BB... Dlc made for HOI4 so far most modern or not ) by BjornB large hoi4 man the guns naval guide will die to causing... Only capital that should roll with your screen fleets once their screen efficiency,. 4 lights for every capital naval doctrines provide you with a single Destroyer model never put fire... Latinoamérica ( Spanish - Latin America ) 1: mechanics and how this affects the control of area... Escort and raiding for 1.6.1 MTG DLC navy to get as many research bonus 's as possible their fleets AA! I dont use battle cruisers is that they are the most part although my would., the basic engine and a light gun because you need this many tutorials for in-game... Them, I 'm tracking speed instead of production cost mid/late game max! Planes would n't cover rarely prioritize their research until mid/late game a lot of pitched battles where just!

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